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MECH COMPOSITE
The Mech composite was the first piece of compositing I had done in Nuke, which meant I was learning a new node based program along the way. I already knew after effects compositing so it was a case of transferring my skills over to a node based program. I was given a backplate and the CG render which, I then composited together and added my own elements to the scene to give it more depth. Using the Nuke I was able to track the backplate to then be able to add cards with different element on such as the city and the mountains in the distance.
MECH COPOSITE // Breakdown
Here is the list of programs used to create this Mech composite: Adobe Photoshop Adobe After Effects The foundry Nuke Autodesk Maya
Please do not reproduce without permission; I will find you. +44 7447465495 adancurrey@hotmail.co.uk
<  >
MECH COMPOSITE
The Mech composite was the first piece of compositing I had done in Nuke, which meant I was learning a new node based program along the way. I already knew after effects compositing so it was a case of transferring my skills over to a node based program. I was given a backplate and the CG render which, I then composited together and added my own elements to the scene to give it more depth. Using the Nuke I was able to track the backplate to then be able to add cards with different element on such as the city and the mountains in the distance.
MECH COPOSITE // Breakdown
Here is the list of programs used to create this Mech composite: Adobe Photoshop Adobe After Effects The foundry Nuke Autodesk Maya
Please do not reproduce without permission; I will find you. +44 7447465495 adancurrey@hotmail.co.uk
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