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LUCID TRUTH
Lucid Truth is a piece of work I created for my Dynamics module in my 3rd year of university. We were set the task of making a motion graphics video consisting of some form of dynamics or simulation. I wanted to create an abstract piece of geometry by combining different dynamic effects to then use music to drive the animation in some way, either by the speed so it flows with the song or by driving the movement of the effect itself. I also set out to try make it have character as though it's alive. The effect was made in Houdini using trails in a volume that had an animated noise going through. The noise is what really gives it its character as it's what driving the way it flows across the screen. The length of the trail was then animated using MotionFx which allowed me to make it react to the music the way I wanted. The look and feel I was going for is like someone record something weird really deep under water so therefore I've added little specs of dust floating around as well as a fractal noise of the background. This helped with achieving a deep under water look.
LUCID TRUTH // Breakdown
Music: Lucid Truth by Blackmill Here is the list of programs used to create Lucid truth: Adobe Photoshop Adobe After Effects The foundry Nuke Side FX Houdini Mantra for Houdini  
Please do not reproduce without permission; I will find you. +44 7447465495 adancurrey@hotmail.co.uk
<  >
LUCID TRUTH
Lucid Truth is a piece of work I created for my Dynamics module in my 3rd year of university. We were set the task of making a motion graphics video consisting of some form of dynamics or simulation. I wanted to create an abstract piece of geometry by combining different dynamic effects to then use music to drive the animation in some way, either by the speed so it flows with the song or by driving the movement of the effect itself. I also set out to try make it have character as though it's alive. The effect was made in Houdini using trails in a volume that had an animated noise going through. The noise is what really gives it its character as it's what driving the way it flows across the screen. The length of the trail was then animated using MotionFx which allowed me to make it react to the music the way I wanted. The look and feel I was going for is like someone record something weird really deep under water so therefore I've added little specs of dust floating around as well as a fractal noise of the background. This helped with achieving a deep under water look.
LUCID TRUTH // Breakdown
Music: Lucid Truth by Blackmill Here is the list of programs used to create Lucid truth: Adobe Photoshop Adobe After Effects The foundry Nuke Side FX Houdini Mantra for Houdini  
Please do not reproduce without permission; I will find you. +44 7447465495 adancurrey@hotmail.co.uk
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